OverClocked is a 24-hour offline hackathon where you turn ideas into working prototypes under real pressure. Coming right after OverDrive, it offers six tracks, open themes, and a hall full of teams building through the night. You plan, build, debug, and finish with a demo to the judges. Bring your team and your energy, ideas in the morning can become prototypes by midnight.

OverDrive taught you how to build.
OverClocked asks if you can build when it counts.
This is the 24-hour arena ⏱️ where ideas stop being ideas and start becoming screens, buttons, flows, logic, and working demos.
Here, time moves fast ⚡, caffeine runs low ☕, files break 💥, features save you, and teams discover what they’re truly capable of.
Some students keep watching others code. Some pick a track, form a team, take a breath, and build through the night 🌙.
OverClocked is for the second kind.
OverClocked is a full-scale, 24-hour hackathon 💻 - the official Level 2 of Over².
Everyone participating is already an OverDrive graduate, so you enter an arena where every team is ready to sprint.